Double-Sided Surface Replacement

Ask about specific settings, like fabric properties, or the difference between the sewing tools. These would be things you would expect to see in a software manual.
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LoriGriffiths
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Double-Sided Surface Replacement

Post by LoriGriffiths » Wed Jul 11, 2018 6:47 pm

The previous version of MD had a feature called Double-Sided surface that you could apply to collars, like a turtleneck, so that the back (wrong) side of the fabric was not gray.

Since that feature has been removed, have any of you found another way to fix this? You can apply a Back color to the fabric that is different from the front, but that doesn't remove the graying.

I thought I had a solution, but now I can't remember it. Maybe I was dreaming.

Rosemaryr
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Re: Double-Sided Surface Replacement

Post by Rosemaryr » Thu Jul 19, 2018 12:14 am

Hey Lori! I've been away (family business), but now I'm back.

As to the question: Use Display>3D Garment Rendering Style> Thick Textured Surface
There will be some mild 'shading' but that will be shaded by the lighting setup alone. The dark grey tone only come with the Textured Surface and Monochrome Surface styles.

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LoriGriffiths
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Re: Double-Sided Surface Replacement

Post by LoriGriffiths » Thu Jul 19, 2018 11:30 pm

Ah, so the the thick gets rid of it. Good to know.
Thanks Rosemary.

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