Search found 358 matches

by Rosemaryr
Sat Nov 10, 2018 7:07 am
Forum: MD Technical/Software Questions
Topic: Importing clothing with zipper into blender
Replies: 1
Views: 286

Re: Importing clothing with zipper into blender

The strips of cloth that represent the teeth are there, but you have to either 1. point Blender at the texture map (buried inside MD's folder, typically something like >[MD]>Preset>Zipper>Plastic.png) or 2. export the textures along with the object file (using the texture options down at the bottom ...
by Rosemaryr
Thu Nov 08, 2018 8:31 pm
Forum: MD Technical/Software Questions
Topic: tack and tack on avatar
Replies: 5
Views: 210

Re: tack and tack on avatar

Use the "Line Tack on Avatar' tool for this function. The Internal Line tool is only a drawing operation, and not a sewing operation by itself. If you want to sew onto an internal line, you have to draw that line, then use a sewing tool on it, in another step. The 'Line Tack on Avatar' is strictly i...
by Rosemaryr
Thu Nov 08, 2018 6:29 pm
Forum: MD Technical/Software Questions
Topic: tack and tack on avatar
Replies: 5
Views: 210

Re: tack and tack on avatar

I looked up and tried the instructions in the on-line manual, but the beginning wasn't quite right. Here are the (amended) steps that worked for me in the program. Single click on the pattern piece/garment where you want to create the start point of line / shape. Drag out the line to where you want ...
by Rosemaryr
Tue Oct 30, 2018 3:59 pm
Forum: News
Topic: MD 8 is OUT NOW!!!
Replies: 1
Views: 397

Re: MD 8 due out on November 7

MD 8 has released TODAY!

Get yours while the gettin' is good!
by Rosemaryr
Fri Oct 26, 2018 8:26 pm
Forum: Work in Progress
Topic: Need help with Fringe
Replies: 3
Views: 451

Re: Need help with Fringe

[*snip* The biggest issue I have encountered, along with the snail like simulation speed, is trying to control the process for consistency by finding a better way of attaching the individual fringe strands during the simulation process if that is possible? *snip* G [/quote] Your best approach, for a...
by Rosemaryr
Fri Oct 26, 2018 4:49 am
Forum: News
Topic: MD 8 is OUT NOW!!!
Replies: 1
Views: 397

MD 8 is OUT NOW!!!

Quite a few new, fun things added, mostly for the 3D/CG crowd. - 3D Sewing - Make seam connection in the 3D window... easier for some visualization issues. - Sculpt - Shape the cloth **after** simulation, to add extra wrinkles for a render, for example... - Trace Patterns with UV Map - Importing an ...
by Rosemaryr
Wed Oct 24, 2018 4:46 pm
Forum: Work in Progress
Topic: Need help with Fringe
Replies: 3
Views: 451

Re: Need help with Fringe

Fringe can be approached in three main ways. 1. The first method is to create many, many, (many....!) thin strips. (Using either the unfold function or the duplicate pattern function makes this easier.) This gives a better looking fringe, but at the cost of the computer choking on the shear amount o...
by Rosemaryr
Sun Aug 05, 2018 8:11 pm
Forum: MD & Daz
Topic: how to make morph targets in MD for Daz
Replies: 3
Views: 983

Re: how to make morph targets in MD for Daz

Hi, Just getting back into MD after being away from it since version 2. I made a skirt in MD Exported it into DS as an obj for dynamic cloth. so far all is well. Now I would like to put some morphs in such as legs side way, bend etc. Can I use that skirt obj in MD or do I have to use the garment pa...
by Rosemaryr
Thu Jul 19, 2018 12:14 am
Forum: MD Technical/Software Questions
Topic: Double-Sided Surface Replacement
Replies: 2
Views: 643

Re: Double-Sided Surface Replacement

Hey Lori! I've been away (family business), but now I'm back. As to the question: Use Display>3D Garment Rendering Style> Thick Textured Surface There will be some mild 'shading' but that will be shaded by the lighting setup alone. The dark grey tone only come with the Textured Surface and Monochrom...
by Rosemaryr
Mon Jun 18, 2018 8:02 pm
Forum: News
Topic: Marvelous Designer Contest
Replies: 2
Views: 982

Re: Marvelous Designer Contest

Well, I got Substance Painter to behave (with some hints from a MD forumite), so I got some stuff done. The clothing was fairly simple, but I had to re-use some Poser shoes and re-fit them to David in ZBrush (allowed in the contest rules, as accessories). I have left myself about 5 days to try to pa...