Search found 347 matches

by Rosemaryr
Sun Feb 18, 2018 5:16 pm
Forum: Tutorials, Tips & Tricks
Topic: Exporting a Zipper
Replies: 1
Views: 27

Re: Exporting a Zipper

You received a fairly good response in the other forum, but I'll it repeat here as well for others' sake. https://www.marvelousdesigner.com/community/forum/ShowoffandLearn/10508 Use the "Show UV Guide" and "Edit UV Guide" tools in the 2D window tool-bar to manually re-arrange the zipper UV layout, t...
by Rosemaryr
Tue Feb 13, 2018 12:27 pm
Forum: Tutorials, Tips & Tricks
Topic: Marvelous Designer Book
Replies: 2
Views: 33

Re: Marvelous Designer Book

Hope it goes well! How were the sales of the hard-copy book, if I may ask?
by Rosemaryr
Tue Feb 06, 2018 3:59 pm
Forum: Tutorials, Tips & Tricks
Topic: Wrinkled Garments- Tips for Beginners
Replies: 2
Views: 45

Wrinkled Garments- Tips for Beginners

One of the many questions that beginners (who have little knowledge of real-world clothing construction) often ask is "How do I make the garment wrinkle like [reference picture]?" (Not to mention general garment design overall....) The key to answering this (and overall garment design) has been well...
by Rosemaryr
Fri Jan 19, 2018 5:10 pm
Forum: MD Technical/Software Questions
Topic: Material clinging in to itself
Replies: 14
Views: 835

Re: Material clinging in to itself

(Applause) Looking very good!
by Rosemaryr
Fri Jan 12, 2018 4:29 pm
Forum: MD & Daz
Topic: Missing textures in MD 6 Enterprise
Replies: 2
Views: 174

Re: Missing textures in MD 6 Enterprise

A question: When you do your export from MD, what settings do you select? Specifically, the most of the file format's export options have a check-box labeled: "Unified UV Coordinates". If this is *checked*, then you get a UV map which should look just like the 2D pattern window. However, any texture...
by Rosemaryr
Fri Jan 05, 2018 9:32 pm
Forum: MD Technical/Software Questions
Topic: Newbie Question about generated UV Maps
Replies: 2
Views: 233

Re: Newbie Question about generated UV Maps

My suggestion: UVMapper https://uvmapper.com/downloads.html The Classic version is free, (....but the pro version is really worth it as well, for the price...) and the UV map can be taken into Photoshop (or other graphics programs) easily, for texturing work. The mesh grid does show up in UVMapper. ...
by Rosemaryr
Sat Dec 30, 2017 7:35 am
Forum: MD Technical/Software Questions
Topic: Scaling the garment
Replies: 1
Views: 142

Re: Scaling the garment

Unfortunately, scaling a finished garment is not as easy as it is in other 3D modeling programs. MD's paradigm works *from* the 2D pattern pieces to the finished 3D garment. You have to use real-world mentality to work with it. In the real-world, you would not expect to take a finished size 2 shirt ...
by Rosemaryr
Fri Dec 29, 2017 4:00 pm
Forum: MD Technical/Software Questions
Topic: Help with Configurator
Replies: 4
Views: 262

Re: Help with Configurator

Well, I gave it a try. Copied the files to the Assets/Block/Women/Shirt folder, and confirmed that they were there, with the other files. But, on opening MD (and yes, it's version 3_2_120) the new files do not show in the blocks folder in the Configurator. No icons, and no way to add the files throu...
by Rosemaryr
Fri Dec 29, 2017 3:24 pm
Forum: MD Technical/Software Questions
Topic: Help with Configurator
Replies: 4
Views: 262

Re: Help with Configurator

Lori, I've been as sick as a dog this last week, so I haven't been able to do much. But I will try to play with this ASAP.
by Rosemaryr
Fri Dec 15, 2017 4:25 pm
Forum: MD Technical/Software Questions
Topic: How do i put a dress on someone laying on their stomach?
Replies: 1
Views: 167

Re: How do i put a dress on someone laying on their stomach?

You do almost have the idea of what to do. You do not need to add any extra polygon to interact with, however. The ground plane will work just fine. What you do need to consider, is that the avatar's body will NOT squish the way real-world flesh will, nor will MD cloth simply stay put when trapped b...