Search found 373 matches

by Rosemaryr
Wed Jun 19, 2019 9:43 pm
Forum: News
Topic: Call for tutorial suggestions...
Replies: 0
Views: 29

Call for tutorial suggestions...

There has been a call for suggestions for new tutorials, over at the main MD forum, and on their Discord site. "Hi Everyone! I'm Jessica, 3D Designer / Community Manager with the Marvelous Designer team. What kind of garments would you like to see in future tutorials? (Type of article of clothing, g...
by Rosemaryr
Fri May 24, 2019 12:50 pm
Forum: MD Technical/Software Questions
Topic: How Do I Keep a Portion of My Mesh Flat After Simulation
Replies: 8
Views: 479

Re: How Do I Keep a Portion of My Mesh Flat After Simulation

To clarify, when you say to assign a transparent texture, do you mean a transparent png image file? Also, sorry for all the questions I'm asking lately--I'm still learning. Also, also, I gave up on this project--it was so frustrating--but thanks to your advice, I think I could actually finish it. I...
by Rosemaryr
Wed May 01, 2019 6:50 pm
Forum: MD Technical/Software Questions
Topic: How Do I Keep a Portion of My Mesh Flat After Simulation
Replies: 8
Views: 479

Re: How Do I Keep a Portion of My Mesh Flat After Simulation

Here's the shot: It's a quick construction, so there are a few flaws in the design, but the concept should be clear. I made the straps a bit wider, so you can see the effect fully. The invisible panels help maintain the spacing of the visible straps, and help support the dress overall. If you are pl...
by Rosemaryr
Wed May 01, 2019 6:27 pm
Forum: MD Technical/Software Questions
Topic: How Do I Keep a Portion of My Mesh Flat After Simulation
Replies: 8
Views: 479

Re: How Do I Keep a Portion of My Mesh Flat After Simulation

Another problem you are having (judging by the top image) is your straps themselves.Do you see where they are flaring out at the ends? This means they are getting stretched by the pull of the overall garment, and in particular, the square back panel. For parallel straps like those, I would suggest t...
by Rosemaryr
Sun Apr 21, 2019 3:45 pm
Forum: Work in Progress
Topic: Need help with Fringe
Replies: 5
Views: 1123

Re: Need help with Fringe

Glad to see your progress!
by Rosemaryr
Wed Mar 27, 2019 2:14 pm
Forum: Tutorials, Tips & Tricks
Topic: Lori Your Book On Amazon
Replies: 3
Views: 389

Re: Lori Your Book On Amazon

YOWSA! :o Yeah, something is seriously wrong there: I got it for just under $40. (I wonder if they are trying to sell all of the copies they have on hand???)
by Rosemaryr
Mon Mar 25, 2019 9:25 pm
Forum: Design / Sewing / Patterns 101
Topic: Hello, doll pattern help please
Replies: 6
Views: 624

Re: Hello, doll pattern help please

And even if you do get a properly doll-shaped avatar, do be sure to scale it up inside MD: the cloth will drape better at a scale set for regular human measurements. Once you have the garment made, then scale it (or your pattern) down for export.
by Rosemaryr
Mon Mar 25, 2019 2:34 pm
Forum: MD Technical/Software Questions
Topic: Reducing polycount
Replies: 2
Views: 304

Re: Reducing polycount

Luckily, MD 8 has the tools that you need. First, use the "Import obj" - with the "as garment" option, and the "Trace 2D patterns from UVs" box checked. This will get your garment into MD in good form, especially if the original garment was made inside MD..... Switch to the mesh render display to ch...
by Rosemaryr
Tue Mar 12, 2019 7:22 pm
Forum: Work in Progress
Topic: Button-down gown won't button down properly, is it me?
Replies: 2
Views: 312

Re: Button-down gown won't button down properly, is it me?

This does occasionally happen with buttons. MD has a lot to calculate, and sometimes it gets a bit 'confused'. It looks like it has lost track of some of the cloth layering order, as well as the positions of some of the buttons. I think your best approach would be to delete any buttons that aren't c...
by Rosemaryr
Fri Mar 01, 2019 10:00 pm
Forum: Tutorials, Tips & Tricks
Topic: Exporting Texures
Replies: 1
Views: 271

Re: Exporting Texures

When exporting the OBJ file, there should be (at the bottom of the export options menu box) settings for the texture: You can save the texture files in an associated zip file. You will then have to unzip that file for Blender's use. It will save the zip to the same location that your main OBJ file i...