Edwardian dress animation test
Edwardian dress animation test
https://youtu.be/1vG3K9yNYoE
Testing of multiple layer interactions in Marvelous Designer: There are two visible skirt layers, and two foundation layers (acting as the crinoline form for the outfit). Some twitchy-ness at the hips where the layers come together, but overall the animation works well, I think.
I think a jacket will cover the worst of the twitches, so that will be next to create.
Testing of multiple layer interactions in Marvelous Designer: There are two visible skirt layers, and two foundation layers (acting as the crinoline form for the outfit). Some twitchy-ness at the hips where the layers come together, but overall the animation works well, I think.
I think a jacket will cover the worst of the twitches, so that will be next to create.
- LoriGriffiths
- Posts: 397
- Joined: Mon Jun 08, 2015 4:39 pm
Re: Edwardian dress animation test
Wow, that worked out much better than I would have anticipated. I've avoided layered garments in animation for a long time. It used to be a disaster with all kinds of penetration.
It looks like MD has really been working on it. That was a great video. Thanks for sharing it.
It looks like MD has really been working on it. That was a great video. Thanks for sharing it.
Marvelous Designer Classes: https://www.udemy.com/learn-marvelous-designer/
Marvelous Designer Book: https://understandingmarvelousdesigner.com
Website: http://www.FearlessMakers.com
Marvelous Designer Book: https://understandingmarvelousdesigner.com
Website: http://www.FearlessMakers.com
Re: Edwardian dress animation test
One trick I've come up with is to scale the time of the animation: create the catwalk sim calculation at half-speed (ie., two times longer to do the 'walk' than normal), then use a faster play-back speed to bring it back to a normal play-time. My first experiments with this dress was at the normal animation settings, and the long, fast stride the avatar uses was really kicking up the skirts quite a bit. By having the walk take longer and the stride be slower, the results looks more dignified, which fits the era's 'style' better. The longer sim time also seemed to reduce the confusion of fast moving layers conflicting with each other.
(But, of course, it takes much longer to do that initial calculation of the animation.)
(But, of course, it takes much longer to do that initial calculation of the animation.)
Re: Edwardian dress animation test
I have added several more catwalk animations, of garments that I have been working on in the past few years. Several you may recognize from still images I have already posted.
https://www.youtube.com/channel/UCfwimk ... soQ/videos
https://www.youtube.com/channel/UCfwimk ... soQ/videos
- LoriGriffiths
- Posts: 397
- Joined: Mon Jun 08, 2015 4:39 pm
Re: Edwardian dress animation test
Those are fun to watch. Thanks for posting them up to YouTube for us to see.
Marvelous Designer Classes: https://www.udemy.com/learn-marvelous-designer/
Marvelous Designer Book: https://understandingmarvelousdesigner.com
Website: http://www.FearlessMakers.com
Marvelous Designer Book: https://understandingmarvelousdesigner.com
Website: http://www.FearlessMakers.com